Guardian of Nature

Level: 4

Casting Time: 1 bonus action

Range: Self

Concentration, up to 1 minute

A nature spirit answers your call and transforms you into a powerful guardian. The transformation lasts until the spell ends. You choose one of the following forms to assume: Primal Beast or Great Tree.

Primal Beast.

Bestial fur covers your body, your facial features become feral, and you gain the following benefits:


 * Your walking speed increases by 10 feet.
 * You gain darkvision with a range of 120 feet.
 * You make Strength-based attack rolls with advantage.
 * Your melee weapon attacks deal an extra 1d6 force damage on a hit.

Great Tree.

Your skin appears barky, leaves sprout from your hair, and you gain the following benefits:


 * You gain 10 temporary hit points.
 * You make Constitution saving throws with advantage.
 * You make Dexterity- and Wisdom-based attack rolls with advantage.
 * While you are on the ground, the ground within 15 feet of you is difficult terrain for your enemies.

Source: XGE, page 157